TMW Magazine – August Issue Out NOW!

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Find out where Sega buried Mighty the Armadillo in our earth-shattering exposé!

Wow! Is it that time already? Yes, there’s a brand new issue of TMW, and it’s hot off the presses (it’s literally smoldering away as we type). It took a little longer than usual to get it out there, so thanks for bearing with us! It wasn’t time wasted as we took the mag back to formula, looked at what worked and what didn’t, and delivered a NEW and IMPROVED beast of a mag! We used capital letters, so you know we’re serious.

The new issue has a whopping 56 pages of delectable geekiness. Stuff like:

  • A wicked 6-page Animorphs feature, with KA Applegate!!
  • Mega 90’s crazes!
  • An interview with Beast Wars voice actor Garry Chalk!
  • A look back at Bucky O’ Hare with Larry Hama!

Add to that a load of retro gaming awesomeness:

  • We go back to the “genesis” of the 32X classic Chaotix!
  • 4 pages of Star Fox!
  • The Retro Gaming Ninja – who is definitely a person that exists and not Adam in his pajamas – shows you how to ace Sonic 2!
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Terrible puns ahoy in the Garry interview!

And there’s more! We have a read of the classic Secret of NIMH [which gives Luke an excuse to browse pictures of Mrs Frisby all day and call it “work”], ask Uncle Scrooge to value YOUR toys and collectibles, and send our resident shutterbug to scope the best cosplayers on the convention scene.

ALSO! [fast running out of breath now…] Pokémon gets a permanent home in the magazine, the much-maligned puzzle section is trimmed to one page and comes back hard as hell, the Spice Girls show up for some reason, and Skeletor steps in to consign a rubbish toy to his Dungeon of Doom.

This issue was huge fun to make but above all else we hope it’ll be fun for you to read! If you’re having trouble getting a copy, e-mail us or comment on this post and we’ll mail you one. Are we good to you or what!?

Legacy Communicator In-hand Review

We love a bit of die-cast here at TMW. The playthings of yesteryear were absolutely loaded with the stuff, lending them a hefty weight and an impress-your-friends factor that is sorely lacking in toys today. So we’re inclined to give the Legacy Communicator a solid 10/10 based on the fact that it’s more than 90% metal. We’re clearly biased, we know. But the metallic heft of the Communicator elevates it from embarrassing kiddies plaything to a Manly Action Device that you’d be proud to wear out and about – or even to your work/school/court hearing depending on your level of badassery*. This looks so real you’d expect a call from Zordon any minute.

*TWM accepts no responsibility for any social ostracizing that may occur.

communihand

“Rangers, did you know you can claim for PPI? It’s simple and there’s no risk.”

SOUNDS LIKE FUN

You’d be hard pressed to miss your summons to action because this thing’s loud. Loud as fuck to be more specific. We guess that’s so you can hear it in a busy street or packed juice bar or whatever – so don’t hold it up to your ear unless you want your eardrums to crumble like a Japanese parking garage at Megazord time.

LOOK WHO’S TALKING

The lights and sounds are activated by a single button and are dished out in a set order for maximum role-play fun. You press the button and get the classic communicator noise. You know the one. Beep-beep-boo-boo-bee-beep. Press it again and you hear Zordon. He’s got a few different soundbites of sage wisdom. Stuff like:

  • “Teleport to the Command Center, immediately.”
  • “Morph [sic] to the Command Center. It’s urgent. We have a desperate situation, Power Rangers.”
  • “Congratulations, Power Rangers, on a job well done.”
  • “Power Rangers, I need you at the Command Center, immediately.”

The third time you get the teleporting sound effect or – very occasionally – a dud noise that means you’ve got a long walk to the Command Center ahead of you…

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We took this to the watch shop to get the strap fitted and the man laughed at us.

CROWNING AROUND

Sometimes you get Alpha 5 doing his classic “Ai ai ai!” bit, except they flubbed it so it sounds like “Ai ai aaaaaaaaah!”, which is disappointing. Also you can hold the button down for a few seconds and get the Power Rangers theme song. We weren’t tired of that two years ago, and we’re not tired of it now either.

They’ve made some changes to the screen-used design but they’re small and barely noticeable. We remember the crown of the watch extending as a sort of antenna but try as we might the Legacy one won’t do that. On the plus side it wins points for having changeable strap things in the box, so you can customise it to your liking. The left and right sides aren’t interchangeable, so make sure you don’t lose one or you’ll have a tough time replacing it. You get five colours and – surprise surprise – the green one is absent from the standard release. Groan…

Communicator

It’ll end in tears if you try this, sunshine.

STRAPPING LAD

We’ve got to mention that Ban Dai know their audience and the Communicator is obviously designed to fit a fully-grown person, which is good for most of you reading. But the younger ones – or those with a smaller build – will definitely have to take the bastard thing to a watch shop to have a few links taken out of the strap. While slightly annoying, it’s infinitely better than finding out that your brand-new gizmo won’t fit. So full marks there.

KNOW THE SCORE

Another place it gets top marks is quality, as it’s a sturdy bit of role-play kit that’s as fun as you’re willing to make it. It’s a shame we had to play into the stereotype of stingy Brits and mark it down on value though. Our Scrooge McDuck money vault is 65 quid lighter because of this (that’s well over 90 dollars for our American friends), and we can’t help but find ourselves yearning for a time when fun didn’t have such a steep entry price.

COMMUNIRATING

 

London MCM Expo – May 2016

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Toy Meets World will be in London on the Bank Holiday weekend at the end of May. We’ll be handing out some free issues, as well as snapping some pictures for articles and our new Cosplay Corner feature. Keep an eye out for Adam – like always he’ll be dressed in unusually bright, spectrum-defying colours, so he should be easy to spot.

Stay tuned for more!

It's like Where's Wally, but with more scantily-clad women.

It’s like Where’s Wally, but with more scantily-clad women.

OUT NOW – May issue – Toy Meets World Magazine!

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This month, we have sixty eight advert-free pages of toys, games, movies and all sorts of geeky awesomeness, along with WORLD EXCLUSIVE interviews with the best of the best – creators and stars of Transformers and My Little Pony, Simon Furman, James Roberts and Nicole Oliver, as well as the music legend who reminds us all that we have the power – Stan Bush!

If any of our readers have wondered why it’s been a bit quiet lately, it’s because we’ve been working furiously behind the scenes, readying this bumper issue for release.

You should find TMW in all good independent comic shops, but if you’re having trouble finding one you can leave your name and a contact address and we’ll pop one in the post ourselves.

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Unite Warriors Devastator Review

Long admired as the Autobots’ most deadly foe, the fans have been begging Hasbro to produce a “proper” toy of this leviathan for decades. The original 1985 version just doesn’t cut the mustard in the modern age, not least because of how tiny it is. Even back in the eighties, kids were disappointed; the Decepticon titan was dwarfed by most Transformer toys of the era, even its direct contemporaries.

So ever since Transformers returned to the mainstream in 2001/2002, ceaseless rumours abounded that a ‘remake’ of the toy was in the works. The case was certainly not helped when Dreamwave released a now iconic bit of artwork – it showed Devastator surging out of the water underneath the San Francisco Golden Gate bridge. Rendered in the complex, anime style that Dreamwave became famous for, it turned out to be naught but a tease, and the hopes of a mechanical Goliath appearing on toy shelves went unfulfilled.

Look out! It's one of those fish that swims up your crank!

Devastator, watch out! It’s one of those little fish that swims up your crank!

We’ve had combining Transformers since then, but they’ve never quite been up to scratch with the original concept. Hasbro were reluctant to commit to the idea of five or six unique toys needed to combine into a single robot, and deemed it unmarketable. Therefore we were provided with combiner teams that unconvincingly consisted of two sets of robotic identical twins. It’s cheaper that way, you see – Hasbro save 40% on costs because they only have to design three toys for a final set of five. Oh, and let’s not forget that the combined robots didn’t have hands or feet.

So majestic!

So majestic!

Utterly flabbergasting.

However, Combiner Wars / Unite Warriors Devastator is material proof that if you wish on a star, cross your fingers and eat all your vegetables, dreams sometimes do come true. Hasbro has pulled out all the stops and released a colossus of a robot – Devastator how he was always meant to be. We have a full team of six Constructicons, each able to convert into a construction vehicle, but most importantly able to merge into one giant mechanical menace!

How's the weather up there?

How’s the weather up there?

In combined mode, Devastator stands about eighteen inches tall. He’s not the largest Transformer ever made, but he comes close. Each individual Constructicon is as large as your average “voyager class” Transformer toy, which in muggle terms means about seven inches. They’re not lightweights, either, and look suitably bulky and menacing – as you’d expect for a Decepticon goon squad. Their design is based more closely on the animation models, rather than the original toys, and in fact they look like they crawled straight out of your VHS copy of Transformers: The Movie like that girl from The Ring.

"Hulk Smash! Oops, wrong movie!"

“Hulk Smash! Oops, wrong movie!”

Devastator is one solid toy – each component clicks and locks into place so securely that you’ll never have to worry about him falling apart. The original went to pieces easier than Adam watching Homeward Bound. The joints, especially in the legs, are stiff and ratchet into place. He even has ankles that tilt outwards for those extra-cool poses!

Draw!

Draw!

There are two versions of Devastator available – one for the west released by Hasbro, and one for the Japanese market (featured here) by Takara. There’s aesthetically little difference between to two; Hasbro’s has black hands and slightly different paint details. However, there’s quite a big difference in terms of construction, which is where things start to get weird.

In short: someone at the Hasbro fun factory forgot how to make elbows. We still can’t believe we really have to say this this because it sounds so stupid. But it’s such a strange and ubiquitous flaw in the group that we just have to point it out. Poor Scrapper has no elbows at all. Long Haul’s tiny forearms swing uselessly outwards on a fixed hinge. Hook and Mixmaster have it worst of all. Just look at this mess:

Remember when you were younger and you’d break your toys? Maybe you’d ask your dad to take a look at them, and he’d bodge together a rudimentary fix? Our toybox is full of hobbled, mutant robots who got the “dad treatment”. And you know what? It looks for all the world like someone at Hasbro was taking notes…

The Magnificent Six

The Magnificent Six

The aforementioned Japanese release does fix the elbow issues for all involved. However, Scavenger’s newly articulated arms require incredible force to bend – probably because he takes the enormous weight of the combined form on his forearms when in leg mode. Still, we’re not going to look a gift horse in the elbow. Mouth.

Takara also went the extra mile and included some new pieces. The individual Constructicons get a handgun each – a vital tool for a group of warriors, we can all agree – and Devastator gets a new head with a really nifty “visor” gimmick. You see, depending on what episode of the cartoon you were watching, Devastator either had two individual eyes or rocked the ‘sunglasses’ look that so many Transformers did so well. This toy allows you to flip flop back and forth depending on your mood (just like the animators! Arf!) by having a tiny visor that folds away to stow inside the head.

*Put on your 3D glasses now*

*Put on your 3D glasses now*

There are only a couple very minor flaws that are common to both versions of Devastator:

Most noticeably, Long Haul’s general proportions are well out of whack when compared to his team mates. This is because where the original Devastator had a removable plastic codpiece to hold his legs on, this envious job is now assigned solely to Long Haul. Well, it’s either that or he’s spent the intervening decades on the Wayne Rooney diet because he could crush planets between those thunder thighs. He’s very sensitive about it, so don’t say anything.

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“Me so hungee.”

Devastator’s arms are subject to some minor mechanical oversights – for example, his forearms are hollow gauntlets that loosely peg on to a flap below the elbow. It doesn’t look bad at all, but they fall off rather easily. Also, his arms ratchet outwards at the shoulder, but not forwards. So he can do star jumps just fine, but can’t hold his gun out straight without the arm sagging slightly. Very odd indeed.

"We're gonna need bigger guns..."

“We’re gonna need bigger guns…”

Overall, the toy is a wonderful slab of plastic and a fine addition to any Transformers collection… But at anywhere between £150 – £170, it doesn’t come cheap. We again plumped for the Japanese box set, but we’re not sure the modest improvements made to the set really justify the massive gulf in price. If you can find the domestic version grab it.

DEVVY RATING

It’s the TMW Christmas Quiz!

Yes! It’s just like a pub quiz – but in your home. Magic! If you want the “full effect” of being at the pub, Toy Meets World offers a deluxe quiz where we’ll come round and knock your drink all over your desk. We’ll also deliver a range of salted snacks and suspiciously piss-like craft beers. Let us know your score in the comments!

QUIZ